|
|

Currently viewing all maps for Red Alert 2 that start with the letter "S"
|
Map Name:
Switchback Ravine 2
Author:
Cannis
Transfer Options:
Download
| 47.1KB
|
Image Preview
| Map Information
|
Players: |
Theatre: |
2
|
Temperate
| Map Size: |
Rating: |
60 x 60
|
|
|
|
Map Description |
A small one-on-one map where the base areas are situated on highly defendable cliffs, and attacking ground
forces must travel through a very vulnerable pass between them. Money is no problem, which is a good thing
given that any attack is like to be very costly for the attacker. You'll find some very special lighting on
this map. All player-built structures emit light - a single structure emits negligible light but a fully-
developed base can look pretty dramatic. Also - theatrical lightning effects added!
This is an updated version of Switchback Ravine (switchback_ravine.mpr) that was released on 6/14/2001. If you have this file in your RA2 folder, please delete it.
| |
Map Testers:
Mrx 669,
Volarth
|
|
|
Map Name:
Switchback Ridge 2
Author:
Cannis
Transfer Options:
Download
| 52.4KB
|
Image Preview
| Map Information
|
Players: |
Theatre: |
2
|
Temperate
| Map Size: |
Rating: |
60 x 60
|
|
|
|
Map Description |
A small one-on-one map where the base areas are separated by higher ground. And it's the high ground that
you want, too... don't let your opponent get it. You'll find some very special lighting on this map. All
player-built structures emit light - a single structure emits negligible light but a fully-developed base
can look pretty dramatic. Also - theatrical lightning effects added!
This is an updated version of Switchback Ridge (switchback_ridge.mpr) that was released on 6/14/2001. If
you have this file in your RA2 folder, please delete it.
| |
Map Testers:
Mrx 669,
Volrath
|
|
|
Map Name:
Six Islands
Author:
Airasslt
Transfer Options:
Download
| 100KB
|
Image Preview
| Map Information
|
Players: |
Theatre: |
2-6
|
Temperate
| Map Size: |
Rating: |
120 x 120
|
|
|
|
Map Description |
The name explains a lot. Each player is on an island. There are 2 ways in:
A long bridge, and a shoreline. The islands are interconnected with bridges
to 2 more central islands. Finally, there are a couple nuke plants and
a large gem deposit on the center island, approachable only by sea... or
maybe a chrono... Lots of water and a good size for Naval action.
| |
Map Testers:
Volrath,
Mrx 668
|
|
|
|